How CWL Matchmaking Really Works
Unlike regular Clan Wars which use defensive and offensive war weight, Clan War Leagues match you purely based on Clan League Tier (e.g., Crystal I, Master II, Champion III). There is no weight balancing, meaning mismatched Town Hall levels are common in lower leagues.
Roster Selection: 15v15 vs 30v30
- 15v15: Best for top-heavy clans with 15-18 maxed or near-max Town Hall accounts. Ensures highest win rate and fastest progression into Master and Champion tiers.
- 30v30: Best for casual and developmental clans in Gold and Crystal leagues. Maximizes total clan medal payouts for mid-level members.
Mirror vs Drop & Hit Strategy
Blindly attacking mirror numbers (#1 on #1, #2 on #2) is the #1 mistake clans make in CWL. Instead, implement a Dynamic Tiered Assignment:
- Top Tier (Bases 1-4): Secure safe 2-stars against enemy top Town Halls.
- Middle Tier (Bases 5-10): Attack 1-2 spots lower than mirror to guarantee 3-stars.
- Bottom Tier (Bases 11-15): Utilize Blimp Town Hall snipes for 2-stars against higher targets if outmatched on offense.
Fair Bonus Medal Distribution Policy
Disputes over bonus medals can tear a clan apart. Adopt a transparent, merit-based rulebook:
- Award bonuses to the top star earners who achieved a 100% attack attendance rate (7/7 attacks used).
- Prioritize members who hit upward against higher Town Halls to secure critical stars for the clan.
- Never award bonus medals to players who missed an attack, regardless of star count.
What to Buy With League Medals
| Item | Medal Cost | Value Assessment |
|---|---|---|
| Hammer of Heroes | 165 Medals | Best for finishing the final 3-4 hero levels during crucial war pushes. |
| Hammer of Building | 120 Medals | Top tier for high-duration defenses (Eagle Artillery, Scattershots, Monolith - 14+ day upgrades). |
| Hammer of Fighting / Spells | 120 Medals | Instant lab maxing; excellent when a new Town Hall level drops. |
| Builder Potions | 30 Medals | Highest total time saved per medal if all 6 Builders are actively working. |